Mom Told me to learn
computers in 1995
I started to learn how to use
computers in my earliest hometown when I just finished
journal high school and have a long holiday. Mom said long
holiday should not be wasted. So he found a local teacher
who happened to be one of the earliest people to have very
good knowledge of computers in the town. Then I started to
learn about DOS (Black and white command screen), UCDOS
(Chinese Version of Dos), Finally Window 3, until later on
Window 95. Two months later, I can type in either English or
Chinese at a speed of 400 words per minutes, without looking
at the keyboard! and can command the pc to do most things it
can do. That's when I started to built my earliest
relationship with computers. I felt very lucky. Reason 1. I
started very early (both for in an earlier age of computer
technology and an early age of me) and learnt a lot, that
built me a great basic ability to interact with computers.
2. I was in China!!! Why the second is important?.. haha you
will know later. After about half year later, when I
achieved a good grade in the school, my parents bought one
of the best PC for me, imported from Singapore, called
My.G.Nie. It was a very cool looking, multimedia full
functional, and it can even watch TV (in 1996)! So
that's my first PC. After I had it, I started to play a lot
with it, and whenever I had time and money, I'll go to buy a
lot of software (all types, study, system, game, music,
etc.) for play on it! Because it was in China, software copy
right had never been successfully compressed, because people
are too poor to buy expensive softwares, which result a huge
amount of "copy version" of all different types of software
available in the market for only a few yuan (about £0.30)
each disk (and one disk can have many different software
inside). V*^_^*V so I have being keep using all sort of
software and play all kinds of computer games all years
through as the computer technology develops (I resource and
tried about hundreds of different new software every year).
For this reason, although I did not completed any computer
degree, I have and can use a great many of fantastic
software from system, office, media entertainment to design
and development. Of course, hardware also need to keep
updated. Yet, play hardware some times cause big prices, but
will contribute to intangible asset in long run. I had been
regularly tearing computers apart since the day I learnt how
to use it. Broken some parts or the entire computer is just
normal, but after broken it I normally find a way to
repaired it later. Except once - I broke my first laptop,
and did not really tried hard to repaire it, because it was
old and I wanted to buy a new much better one!! Thanks to my
daddy, who understands my hobby, and give me great support.
He bought me at least eight computers by now. (Well, last
time Eva and me bought a Mac Book together) This allowed me
to have a great understanding of PC hardware, I almost knew
each part of it by heart, and can quickly repaire and
upgrade most computers as a piece of cake (my networked home
PC system is now like a monster, which can do a lot of great
jobs at quickest time and lowest cost.). OK, sorry for
boasting too much. :P Finally, let me send my greatest
gratitude to my mom again, because of whom now I can and
have massively applied computer technology to my daily life,
which gave me a lot joy and do a lot of amazing things! ~
Computer Technology for
Games:
PC Games; PS, Game boy and many other types of games running
on PC system;
Computer Technology for Media
Entertainment System:
Music; Movies; Watch TV on PC; Interplay PC with LCD TV;
Professional Karaoke System on PC;
Computer Technology for
Graphics:
Paint with a drawing pad or simply mouse on PC; Digital
Photo Storage and Modification; Graphic Design;
Web Design;
Computer Technology for
Communication:
Live Chat with family and friends in another country;
Email, Online Album and Blog;
Computer Technology for the
Future:
Any new, innovative and powerful usage of computer
technology in our daily life;
Artificial Emotion and Robots;